Point#
- class Point#
A point, drawn as a dot that keeps its size on screen. Created using
Drawing.AddPoint.- Tuple<double, double, double> Position { get; set; }#
Position of the point.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- SpaceCenter.ReferenceFrame ReferenceFrame { get; set; }#
Reference frame for the positions of the object.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- bool Visible { get; set; }#
Whether the object is visible.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- StdLib.ColorRGB Color { get; set; }#
The color of the object.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- float Size { get; set; }#
Diameter of the point, in pixels.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- string Material { get; set; }#
Material used to render the object. Creates the material from a shader with the given name.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- void Remove ()#
Remove the object.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph