Sphere#
- class Sphere#
A solid sphere. Created using
Drawing.AddSphere.Note
The sphere is drawn with an additive material, so a darker color draws it more transparent.
- Tuple<double, double, double> Center { get; set; }#
Position of the center of the sphere.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- double Radius { get; set; }#
Radius of the sphere, in meters.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- SpaceCenter.ReferenceFrame ReferenceFrame { get; set; }#
Reference frame for the positions of the object.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- bool Visible { get; set; }#
Whether the object is visible.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- StdLib.ColorRGB Color { get; set; }#
The color of the object.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- string Material { get; set; }#
Material used to render the object. Creates the material from a shader with the given name.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
- void Remove ()#
Remove the object.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph