.. default-domain:: cs .. highlight:: csharp .. namespace:: KRPC.Client.Services.Drawing Point ===== .. class:: Point A point, drawn as a dot that keeps its size on screen. Created using :meth:`Drawing.AddPoint `. .. property:: System.Tuple Position { get; set; } Position of the point. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: SpaceCenter.ReferenceFrame ReferenceFrame { get; set; } Reference frame for the positions of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: bool Visible { get; set; } Whether the object is visible. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: StdLib.ColorRGB Color { get; set; } The color of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: float Size { get; set; } Diameter of the point, in pixels. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: string Material { get; set; } Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: void Remove() Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph