NavballMarker#
- class NavballMarker#
A marker drawn on the navball. Created using
Drawing.AddNavballMarker.- Tuple<double, double, double> Direction { get; set; }#
Direction that the marker is drawn at.
- Game Scenes:
Flight
- SpaceCenter.ReferenceFrame ReferenceFrame { get; set; }#
Reference frame that the direction of the marker is in.
- Game Scenes:
Flight
- bool Visible { get; set; }#
Whether the marker is visible.
- Game Scenes:
Flight
Note
A visible marker is still hidden while it is on the far side of the navball.
- StdLib.ColorRGB Color { get; set; }#
Set the color
- Game Scenes:
Flight
- string Icon { get; set; }#
The icon that the marker is drawn with. See
NavballMarker.AvailableIconsfor the icons that can be used.- Game Scenes:
Flight
- Image Image { get; set; }#
The image that the marker is drawn with in place of its icon, or null to draw the icon.
- Game Scenes:
Flight
- static IList<string> AvailableIcons (IConnection connection)#
A list of all available icons, taken from “GameData/Squad/Contracts/Icons/”.
- Game Scenes:
Flight
- float Size { get; set; }#
Size of the marker, relative to the size of the navball’s own markers.
- Game Scenes:
Flight
- void Remove ()#
Remove the marker.
- Game Scenes:
Flight