Toggle#
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type krpc_UI_Toggle_t#
A control that is either checked or not. Added to a
krpc_UI_Canvas_tor akrpc_UI_Panel_t.Note
On its own a toggle is a check box. Put several of them in the same
krpc_UI_ToggleGroup_tand they become radio buttons, as only one toggle in a group can be checked at a time.-
krpc_error_t krpc_UI_Toggle_RectTransform(krpc_connection_t connection, krpc_UI_RectTransform_t *returnValue, krpc_UI_Toggle_t instance)#
The rect transform for the UI object.
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krpc_error_t krpc_UI_Toggle_LayoutElement(krpc_connection_t connection, krpc_UI_LayoutElement_t *returnValue, krpc_UI_Toggle_t instance)#
How much space the UI object asks a layout for.
Note
Only has an effect when the object is in a panel that has a layout. A canvas is not inside a layout and does not have one.
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krpc_error_t krpc_UI_Toggle_Visible(krpc_connection_t connection, bool *returnValue, krpc_UI_Toggle_t instance)#
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krpc_error_t krpc_UI_Toggle_set_Visible(krpc_connection_t connection, krpc_UI_Toggle_t instance, bool value)#
Whether the UI object is visible.
Note
This is the object’s own setting, which is what it was last set to. An object is only drawn when everything it is inside is visible as well, so an interface can be built with its parts visible, inside a panel that is not, and shown all at once by making that panel visible.
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krpc_error_t krpc_UI_Toggle_Text(krpc_connection_t connection, krpc_UI_Text_t *returnValue, krpc_UI_Toggle_t instance)#
The text for the toggle.
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krpc_error_t krpc_UI_Toggle_Checked(krpc_connection_t connection, bool *returnValue, krpc_UI_Toggle_t instance)#
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krpc_error_t krpc_UI_Toggle_set_Checked(krpc_connection_t connection, krpc_UI_Toggle_t instance, bool value)#
Whether the toggle is checked.
Note
Checking a toggle that belongs to a
krpc_UI_ToggleGroup_tunchecks the rest of that group, whether or not it is on the screen.
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krpc_error_t krpc_UI_Toggle_Group(krpc_connection_t connection, krpc_UI_ToggleGroup_t *returnValue, krpc_UI_Toggle_t instance)#
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krpc_error_t krpc_UI_Toggle_set_Group(krpc_connection_t connection, krpc_UI_Toggle_t instance, krpc_UI_ToggleGroup_t value)#
The group that the toggle belongs to, or
nullptrif it does not belong to one.Note
Only one toggle in a group can be checked at a time, so a group turns a set of toggles into radio buttons. A group does not have to contain the toggles, so they can be grouped independently of how they are laid out.
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krpc_error_t krpc_UI_Toggle_Changed(krpc_connection_t connection, bool *returnValue, krpc_UI_Toggle_t instance)#
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krpc_error_t krpc_UI_Toggle_set_Changed(krpc_connection_t connection, krpc_UI_Toggle_t instance, bool value)#
Whether the toggle has been changed.
Note
This property is set to true when the user changes the toggle, and not when a client checks or unchecks it. A client script should reset the property to false in order to detect subsequent changes.
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krpc_error_t krpc_UI_Toggle_Interactable(krpc_connection_t connection, bool *returnValue, krpc_UI_Toggle_t instance)#
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krpc_error_t krpc_UI_Toggle_set_Interactable(krpc_connection_t connection, krpc_UI_Toggle_t instance, bool value)#
Whether the control responds to the user.
Note
A control that is not interactable is drawn grayed out and ignores the user, but is still visible. Set its visibility to false to hide it instead.
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krpc_error_t krpc_UI_Toggle_Color(krpc_connection_t connection, krpc_StdLib_ColorRGBA_t *returnValue, krpc_UI_Toggle_t instance)#
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krpc_error_t krpc_UI_Toggle_set_Color(krpc_connection_t connection, krpc_UI_Toggle_t instance, const krpc_StdLib_ColorRGBA_t *value)#
The color the control is tinted with. White, the default, leaves the control drawn as the skin has it.
Note
The tint multiplies the sprite the control is drawn with, in every state, so a control can show a state of its own, an engaged autopilot for instance, by color. It is applied to the part of the control that responds to the user: the body of a button, dropdown or input field, the box of a toggle, and the handle of a slider. A control’s label is tinted through the color of its text.
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krpc_error_t krpc_UI_Toggle_Tooltip(krpc_connection_t connection, char **returnValue, krpc_UI_Toggle_t instance)#
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krpc_error_t krpc_UI_Toggle_set_Tooltip(krpc_connection_t connection, krpc_UI_Toggle_t instance, const char *value)#
A short piece of text shown beside the pointer while it rests on the control. Empty, the default, shows nothing.
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krpc_error_t krpc_UI_Toggle_Remove(krpc_connection_t connection, krpc_UI_Toggle_t instance)#
Remove the UI object.
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krpc_error_t krpc_UI_Toggle_RectTransform(krpc_connection_t connection, krpc_UI_RectTransform_t *returnValue, krpc_UI_Toggle_t instance)#