Box#

type krpc_Drawing_Box_t#

The edges of a box. Created using krpc_Drawing_AddBox().

krpc_error_t krpc_Drawing_Box_Center(krpc_connection_t connection, krpc_tuple_double_double_double_t *returnValue, krpc_Drawing_Box_t instance)#
krpc_error_t krpc_Drawing_Box_set_Center(krpc_connection_t connection, krpc_Drawing_Box_t instance, const krpc_tuple_double_double_double_t *value)#

Position of the center of the box.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

krpc_error_t krpc_Drawing_Box_Size(krpc_connection_t connection, krpc_tuple_double_double_double_t *returnValue, krpc_Drawing_Box_t instance)#
krpc_error_t krpc_Drawing_Box_set_Size(krpc_connection_t connection, krpc_Drawing_Box_t instance, const krpc_tuple_double_double_double_t *value)#

Lengths of the sides of the box along its x, y and z axes, in meters.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

krpc_error_t krpc_Drawing_Box_Rotation(krpc_connection_t connection, krpc_tuple_double_double_double_double_t *returnValue, krpc_Drawing_Box_t instance)#
krpc_error_t krpc_Drawing_Box_set_Rotation(krpc_connection_t connection, krpc_Drawing_Box_t instance, const krpc_tuple_double_double_double_double_t *value)#

Rotation of the box, as a quaternion.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

krpc_error_t krpc_Drawing_Box_ReferenceFrame(krpc_connection_t connection, krpc_SpaceCenter_ReferenceFrame_t *returnValue, krpc_Drawing_Box_t instance)#
krpc_error_t krpc_Drawing_Box_set_ReferenceFrame(krpc_connection_t connection, krpc_Drawing_Box_t instance, krpc_SpaceCenter_ReferenceFrame_t value)#

Reference frame for the position and rotation of the box.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

krpc_error_t krpc_Drawing_Box_Visible(krpc_connection_t connection, bool *returnValue, krpc_Drawing_Box_t instance)#
krpc_error_t krpc_Drawing_Box_set_Visible(krpc_connection_t connection, krpc_Drawing_Box_t instance, bool value)#

Whether the object is visible.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

krpc_error_t krpc_Drawing_Box_Color(krpc_connection_t connection, krpc_StdLib_ColorRGB_t *returnValue, krpc_Drawing_Box_t instance)#
krpc_error_t krpc_Drawing_Box_set_Color(krpc_connection_t connection, krpc_Drawing_Box_t instance, const krpc_StdLib_ColorRGB_t *value)#

The color of the edges.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

krpc_error_t krpc_Drawing_Box_Thickness(krpc_connection_t connection, float *returnValue, krpc_Drawing_Box_t instance)#
krpc_error_t krpc_Drawing_Box_set_Thickness(krpc_connection_t connection, krpc_Drawing_Box_t instance, float value)#

The thickness of the edges.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

krpc_error_t krpc_Drawing_Box_Material(krpc_connection_t connection, char **returnValue, krpc_Drawing_Box_t instance)#
krpc_error_t krpc_Drawing_Box_set_Material(krpc_connection_t connection, krpc_Drawing_Box_t instance, const char *value)#

Material used to render the object. Creates the material from a shader with the given name.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

krpc_error_t krpc_Drawing_Box_Remove(krpc_connection_t connection, krpc_Drawing_Box_t instance)#

Remove the object.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph