Line

class Line

A line. Created using Drawing.AddLine.

Tuple<Double, Double, Double> Start { get; set; }

Start position of the line.

Game Scenes:

Flight

Tuple<Double, Double, Double> End { get; set; }

End position of the line.

Game Scenes:

Flight

SpaceCenter.ReferenceFrame ReferenceFrame { get; set; }

Reference frame for the positions of the object.

Game Scenes:

Flight

Boolean Visible { get; set; }

Whether the object is visible.

Game Scenes:

Flight

Tuple<Double, Double, Double> Color { get; set; }

Set the color

Game Scenes:

Flight

String Material { get; set; }

Material used to render the object. Creates the material from a shader with the given name.

Game Scenes:

Flight

Single Thickness { get; set; }

Set the thickness

Game Scenes:

Flight

void Remove ()

Remove the object.

Game Scenes:

Flight