Text¶
- class Text¶
Text. Created using
Drawing.AddText
.- Tuple<Double, Double, Double, Double> Rotation { get; set; }¶
Rotation of the text as a quaternion.
- Game Scenes:
Flight
- SpaceCenter.ReferenceFrame ReferenceFrame { get; set; }¶
Reference frame for the positions of the object.
- Game Scenes:
Flight
- void Remove ()¶
Remove the object.
- Game Scenes:
Flight
- static IList<String> AvailableFonts (IConnection connection)¶
A list of all available fonts.
- Game Scenes:
Flight
- UI.FontStyle Style { get; set; }¶
Font style.
- Game Scenes:
Flight
- String Material { get; set; }¶
Material used to render the object. Creates the material from a shader with the given name.
- Game Scenes:
Flight
- UI.TextAlignment Alignment { get; set; }¶
Alignment.
- Game Scenes:
Flight
- UI.TextAnchor Anchor { get; set; }¶
Anchor.
- Game Scenes:
Flight