.. default-domain:: csharp .. highlight:: csharp .. namespace:: KRPC.Client.Services.Drawing Line ==== .. class:: Line A line. Created using :meth:`Drawing.AddLine`. .. property:: System.Tuple Start { get; set; } Start position of the line. :Game Scenes: Flight .. property:: System.Tuple End { get; set; } End position of the line. :Game Scenes: Flight .. property:: SpaceCenter.ReferenceFrame ReferenceFrame { get; set; } Reference frame for the positions of the object. :Game Scenes: Flight .. property:: bool Visible { get; set; } Whether the object is visible. :Game Scenes: Flight .. property:: System.Tuple Color { get; set; } Set the color :Game Scenes: Flight .. property:: string Material { get; set; } Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight .. property:: float Thickness { get; set; } Set the thickness :Game Scenes: Flight .. method:: void Remove() Remove the object. :Game Scenes: Flight