Camera

type krpc_SpaceCenter_Camera_t

Controls the game’s camera. Obtained by calling krpc_SpaceCenter_Camera().

krpc_error_t krpc_SpaceCenter_Camera_Mode(krpc_connection_t connection, krpc_SpaceCenter_CameraMode_t *result)
void krpc_SpaceCenter_Camera_set_Mode(krpc_SpaceCenter_CameraMode_t value)

The current mode of the camera.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_Pitch(krpc_connection_t connection, float *result)
void krpc_SpaceCenter_Camera_set_Pitch(float value)

The pitch of the camera, in degrees. A value between krpc_SpaceCenter_Camera_MinPitch() and krpc_SpaceCenter_Camera_MaxPitch()

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_Heading(krpc_connection_t connection, float *result)
void krpc_SpaceCenter_Camera_set_Heading(float value)

The heading of the camera, in degrees.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_Distance(krpc_connection_t connection, float *result)
void krpc_SpaceCenter_Camera_set_Distance(float value)

The distance from the camera to the subject, in meters. A value between krpc_SpaceCenter_Camera_MinDistance() and krpc_SpaceCenter_Camera_MaxDistance().

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_MinPitch(krpc_connection_t connection, float *result)

The minimum pitch of the camera.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_MaxPitch(krpc_connection_t connection, float *result)

The maximum pitch of the camera.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_MinDistance(krpc_connection_t connection, float *result)

Minimum distance from the camera to the subject, in meters.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_MaxDistance(krpc_connection_t connection, float *result)

Maximum distance from the camera to the subject, in meters.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_DefaultDistance(krpc_connection_t connection, float *result)

Default distance from the camera to the subject, in meters.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_FocussedBody(krpc_connection_t connection, krpc_SpaceCenter_CelestialBody_t *result)
void krpc_SpaceCenter_Camera_set_FocussedBody(krpc_SpaceCenter_CelestialBody_t value)

In map mode, the celestial body that the camera is focussed on. Returns nullptr if the camera is not focussed on a celestial body. Returns an error is the camera is not in map mode.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_FocussedVessel(krpc_connection_t connection, krpc_SpaceCenter_Vessel_t *result)
void krpc_SpaceCenter_Camera_set_FocussedVessel(krpc_SpaceCenter_Vessel_t value)

In map mode, the vessel that the camera is focussed on. Returns nullptr if the camera is not focussed on a vessel. Returns an error is the camera is not in map mode.

Game Scenes:

Flight

krpc_error_t krpc_SpaceCenter_Camera_FocussedNode(krpc_connection_t connection, krpc_SpaceCenter_Node_t *result)
void krpc_SpaceCenter_Camera_set_FocussedNode(krpc_SpaceCenter_Node_t value)

In map mode, the maneuver node that the camera is focussed on. Returns nullptr if the camera is not focussed on a maneuver node. Returns an error is the camera is not in map mode.

Game Scenes:

Flight

type krpc_SpaceCenter_CameraMode_t

See krpc_SpaceCenter_Camera_Mode().

KRPC_SPACECENTER_CAMERAMODE_AUTOMATIC

The camera is showing the active vessel, in “auto” mode.

KRPC_SPACECENTER_CAMERAMODE_FREE

The camera is showing the active vessel, in “free” mode.

KRPC_SPACECENTER_CAMERAMODE_CHASE

The camera is showing the active vessel, in “chase” mode.

KRPC_SPACECENTER_CAMERAMODE_LOCKED

The camera is showing the active vessel, in “locked” mode.

KRPC_SPACECENTER_CAMERAMODE_ORBITAL

The camera is showing the active vessel, in “orbital” mode.

KRPC_SPACECENTER_CAMERAMODE_IVA

The Intra-Vehicular Activity view is being shown.

KRPC_SPACECENTER_CAMERAMODE_MAP

The map view is being shown.