Image#

class Image#

An image that markers can be drawn with. Created using add_image().

Note

An image is kept across scene changes, until it is removed or the client that created it disconnects.

width#

The width of the image, in pixels.

Attribute:

Read-only, cannot be set

Return type:

int

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

height#

The height of the image, in pixels.

Attribute:

Read-only, cannot be set

Return type:

int

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

remove()#

Remove the image. A marker drawn with it goes back to its own icon.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph