Image#

class Image#

An image that markers can be drawn with. Created using add_image().

Note

An image is kept across scene changes, until it is removed or the client that created it disconnects.

int32_t width()#

The width of the image, in pixels.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

int32_t height()#

The height of the image, in pixels.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph

void remove()#

Remove the image. A marker drawn with it goes back to its own icon.

Game Scenes:

Flight, Tracking Station, Editor Vab, Editor Sph