Image#
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class Image#
An image that markers can be drawn with. Created using
add_image().Note
An image is kept across scene changes, until it is removed or the client that created it disconnects.
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int32_t width()#
The width of the image, in pixels.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
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int32_t height()#
The height of the image, in pixels.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
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void remove()#
Remove the image. A marker drawn with it goes back to its own icon.
- Game Scenes:
Flight, Tracking Station, Editor Vab, Editor Sph
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int32_t width()#