Button#
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class Button#
A text label. See
Panel::add_button().-
RectTransform rect_transform()#
The rect transform for the text.
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bool visible()#
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void set_visible(bool value)#
Whether the UI object is visible.
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bool clicked()#
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void set_clicked(bool value)#
Whether the button has been clicked.
Note
This property is set to true when the user clicks the button. A client script should reset the property to false in order to detect subsequent button presses.
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void remove()#
Remove the UI object.
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RectTransform rect_transform()#