Camera

class Camera

Controls the game’s camera. Obtained by calling camera.

mode

The current mode of the camera.

Attribute:

Can be read or written

Return type:

CameraMode

Game Scenes:

Flight

pitch

The pitch of the camera, in degrees. A value between Camera.min_pitch and Camera.max_pitch

Attribute:

Can be read or written

Return type:

float

Game Scenes:

Flight

heading

The heading of the camera, in degrees.

Attribute:

Can be read or written

Return type:

float

Game Scenes:

Flight

distance

The distance from the camera to the subject, in meters. A value between Camera.min_distance and Camera.max_distance.

Attribute:

Can be read or written

Return type:

float

Game Scenes:

Flight

min_pitch

The minimum pitch of the camera.

Attribute:

Read-only, cannot be set

Return type:

float

Game Scenes:

Flight

max_pitch

The maximum pitch of the camera.

Attribute:

Read-only, cannot be set

Return type:

float

Game Scenes:

Flight

min_distance

Minimum distance from the camera to the subject, in meters.

Attribute:

Read-only, cannot be set

Return type:

float

Game Scenes:

Flight

max_distance

Maximum distance from the camera to the subject, in meters.

Attribute:

Read-only, cannot be set

Return type:

float

Game Scenes:

Flight

default_distance

Default distance from the camera to the subject, in meters.

Attribute:

Read-only, cannot be set

Return type:

float

Game Scenes:

Flight

focussed_body

In map mode, the celestial body that the camera is focussed on. Returns None if the camera is not focussed on a celestial body. Returns an error is the camera is not in map mode.

Attribute:

Can be read or written

Return type:

CelestialBody

Game Scenes:

Flight

focussed_vessel

In map mode, the vessel that the camera is focussed on. Returns None if the camera is not focussed on a vessel. Returns an error is the camera is not in map mode.

Attribute:

Can be read or written

Return type:

Vessel

Game Scenes:

Flight

focussed_node

In map mode, the maneuver node that the camera is focussed on. Returns None if the camera is not focussed on a maneuver node. Returns an error is the camera is not in map mode.

Attribute:

Can be read or written

Return type:

Node

Game Scenes:

Flight

class CameraMode

See Camera.mode.

automatic

The camera is showing the active vessel, in “auto” mode.

free

The camera is showing the active vessel, in “free” mode.

chase

The camera is showing the active vessel, in “chase” mode.

locked

The camera is showing the active vessel, in “locked” mode.

orbital

The camera is showing the active vessel, in “orbital” mode.

iva

The Intra-Vehicular Activity view is being shown.

map

The map view is being shown.