Button¶
- class Button¶
A text label. See
Panel.AddButton
.- RectTransform RectTransform { get; }¶
The rect transform for the text.
- Game Scenes:
All
- Boolean Clicked { get; set; }¶
Whether the button has been clicked.
- Game Scenes:
All
Note
This property is set to true when the user clicks the button. A client script should reset the property to false in order to detect subsequent button presses.
- void Remove ()¶
Remove the UI object.
- Game Scenes:
All