Camera#

public class Camera#

Controls the game’s camera. Obtained by calling getCamera().

CameraMode getMode()#
void setMode(CameraMode value)#

The current mode of the camera.

Game Scenes:

Flight

float getPitch()#
void setPitch(float value)#

The pitch of the camera, in degrees. A value between Camera.getMinPitch() and Camera.getMaxPitch()

Game Scenes:

Flight

float getHeading()#
void setHeading(float value)#

The heading of the camera, in degrees.

Game Scenes:

Flight

float getDistance()#
void setDistance(float value)#

The distance from the camera to the subject, in meters. A value between Camera.getMinDistance() and Camera.getMaxDistance().

Game Scenes:

Flight

float getMinPitch()#

The minimum pitch of the camera.

Game Scenes:

Flight

float getMaxPitch()#

The maximum pitch of the camera.

Game Scenes:

Flight

float getMinDistance()#

Minimum distance from the camera to the subject, in meters.

Game Scenes:

Flight

float getMaxDistance()#

Maximum distance from the camera to the subject, in meters.

Game Scenes:

Flight

float getDefaultDistance()#

Default distance from the camera to the subject, in meters.

Game Scenes:

Flight

CelestialBody getFocussedBody()#
void setFocussedBody(CelestialBody value)#

In map mode, the celestial body that the camera is focussed on. Returns null if the camera is not focussed on a celestial body. Returns an error is the camera is not in map mode.

Game Scenes:

Flight

Vessel getFocussedVessel()#
void setFocussedVessel(Vessel value)#

In map mode, the vessel that the camera is focussed on. Returns null if the camera is not focussed on a vessel. Returns an error is the camera is not in map mode.

Game Scenes:

Flight

Node getFocussedNode()#
void setFocussedNode(Node value)#

In map mode, the maneuver node that the camera is focussed on. Returns null if the camera is not focussed on a maneuver node. Returns an error is the camera is not in map mode.

Game Scenes:

Flight

public enum CameraMode#

See Camera.getMode().

public CameraMode AUTOMATIC#

The camera is showing the active vessel, in “auto” mode.

public CameraMode FREE#

The camera is showing the active vessel, in “free” mode.

public CameraMode CHASE#

The camera is showing the active vessel, in “chase” mode.

public CameraMode LOCKED#

The camera is showing the active vessel, in “locked” mode.

public CameraMode ORBITAL#

The camera is showing the active vessel, in “orbital” mode.

public CameraMode IVA#

The Intra-Vehicular Activity view is being shown.

public CameraMode MAP#

The map view is being shown.