AlarmAction#
- public enum AlarmAction#
The action performed by an alarm when it fires.
- public AlarmAction DO_NOTHING#
Don’t do anything at all…
- public AlarmAction DO_NOTHING_DELETE_WHEN_PASSED#
Don’t do anything, and delete the alarm.
- public AlarmAction KILL_WARP#
Drop out of time warp.
- public AlarmAction KILL_WARP_ONLY#
Drop out of time warp.
- public AlarmAction MESSAGE_ONLY#
Display a message.
- public AlarmAction PAUSE_GAME#
Pause the game.