Line#
- public class Line#
A line. Created using
addLine(org.javatuples.Triplet<Double,Double,Double>, org.javatuples.Triplet<Double,Double,Double>, SpaceCenter.ReferenceFrame, boolean).- void setStart(org.javatuples.Triplet<Double, Double, Double> value)#
Start position of the line.
- Game Scenes:
Flight
- void setEnd(org.javatuples.Triplet<Double, Double, Double> value)#
End position of the line.
- Game Scenes:
Flight
- SpaceCenter.ReferenceFrame getReferenceFrame()#
- void setReferenceFrame(SpaceCenter.ReferenceFrame value)#
Reference frame for the positions of the object.
- Game Scenes:
Flight
- boolean getVisible()#
- void setVisible(boolean value)#
Whether the object is visible.
- Game Scenes:
Flight
- void setColor(org.javatuples.Triplet<Double, Double, Double> value)#
Set the color
- Game Scenes:
Flight
- void setMaterial(String value)#
Material used to render the object. Creates the material from a shader with the given name.
- Game Scenes:
Flight
- float getThickness()#
- void setThickness(float value)#
Set the thickness
- Game Scenes:
Flight
- void remove()#
Remove the object.
- Game Scenes:
Flight