AlarmAction#

enum AlarmAction#

The action performed by an alarm when it fires.

DoNothing#

Don’t do anything at all…

DoNothingDeleteWhenPassed#

Don’t do anything, and delete the alarm.

KillWarp#

Drop out of time warp.

KillWarpOnly#

Drop out of time warp.

MessageOnly#

Display a message.

PauseGame#

Pause the game.