Text#
- class Text#
Text. Created using
Drawing.AddText.- Tuple<Double, Double, Double, Double> Rotation { get; set; }#
Rotation of the text as a quaternion.
- Game Scenes:
Flight
- SpaceCenter.ReferenceFrame ReferenceFrame { get; set; }#
Reference frame for the positions of the object.
- Game Scenes:
Flight
- void Remove ()#
Remove the object.
- Game Scenes:
Flight
- static IList<String> AvailableFonts (IConnection connection)#
A list of all available fonts.
- Game Scenes:
Flight
- UI.FontStyle Style { get; set; }#
Font style.
- Game Scenes:
Flight
- String Material { get; set; }#
Material used to render the object. Creates the material from a shader with the given name.
- Game Scenes:
Flight
- UI.TextAlignment Alignment { get; set; }#
Alignment.
- Game Scenes:
Flight
- UI.TextAnchor Anchor { get; set; }#
Anchor.
- Game Scenes:
Flight