Control#
- class SpaceCenter.Control#
Used to manipulate the controls of a vessel. This includes adjusting the throttle, enabling/disabling systems such as SAS and RCS, or altering the direction in which the vessel is pointing. Obtained by calling
SpaceCenter.Vessel.control.Note
Control inputs (pitch, yaw, roll, translation, wheel throttle, wheel steering and the custom axes) are zeroed when all clients that have set one or more of these inputs are no longer connected. The throttle is an exception: it keeps its value when clients disconnect.
A kerbal on EVA is a vessel, and is driven by these same controls. The translation inputs move it:
SpaceCenter.Control.forwardandSpaceCenter.Control.rightwalk it about, relative to the direction it is facing, and all three translate its jetpack once that is deployed. Walking is not throttled by the size of the input, only started by it. The rotation inputs turn it, at a rate proportional to the input:SpaceCenter.Control.yawsteers it as it walks, and all three turn its jetpack. Turning the jetpack releases the kerbal from the orientation it was holding; it stops and holds its new orientation once the input returns to zero.SpaceCenter.Control.rcsdeploys and stows the jetpack andSpaceCenter.Control.lightsswitches the helmet lamp. The remaining controls do nothing for a kerbal. A kerbal is also sent out and brought back in from here: withSpaceCenter.CrewMember.eva()andSpaceCenter.Control.board(), andSpaceCenter.Control.grab_ladder()andSpaceCenter.Control.release_ladder()for the ladders it passes on the way.- source: SpaceCenter.ControlSource#
The source of the vessels control, for example by a kerbal or a probe core.
- Attribute:
Read-only, cannot be set
- Return type:
- state: SpaceCenter.ControlState#
The control state of the vessel.
- Attribute:
Read-only, cannot be set
- Return type:
- sas: boolean#
The state of SAS.
- Attribute:
Can be read or written
- Return type:
boolean
Note
Equivalent to
SpaceCenter.AutoPilot.sas. Throws an exception if set toTruewhile the auto-pilot is engaged, as the auto-pilot holds SAS off for as long as it is flying the vessel.
- sas_mode: SpaceCenter.SASMode#
The current
SpaceCenter.Control.sas_mode. These modes are equivalent to the mode buttons to the left of the navball that appear when SAS is enabled.- Attribute:
Can be read or written
- Return type:
Note
Equivalent to
SpaceCenter.AutoPilot.sas_mode
- speed_mode: SpaceCenter.SpeedMode#
The current
SpaceCenter.Control.speed_modeof the navball. This is the mode displayed next to the speed at the top of the navball.- Attribute:
Can be read or written
- Return type:
- engine_gimbals: boolean#
Returns whether all gimballed engines on the vessel have gimbal enabled, and sets the gimbal enabled state of all gimballed engines. See
SpaceCenter.Engine.gimbal_locked.- Attribute:
Can be read or written
- Return type:
boolean
- thrust_reversers: boolean#
Returns whether all engines with a thrust reverser on the vessel have their thrust reverser engaged, and sets the thrust reverser state of all such engines. See
SpaceCenter.Engine.thrust_reversed.- Attribute:
Can be read or written
- Return type:
boolean
- aero_surfaces: boolean#
Returns whether all control surfaces on the vessel have pitch, yaw and roll enabled, and sets the pitch, yaw and roll enabled state of all control surfaces. See
SpaceCenter.ControlSurface.pitch_enabled,SpaceCenter.ControlSurface.yaw_enabledandSpaceCenter.ControlSurface.roll_enabled.- Attribute:
Can be read or written
- Return type:
boolean
- rcs: boolean#
The state of RCS.
- Attribute:
Can be read or written
- Return type:
boolean
Note
For a kerbal on EVA this is whether its jetpack is deployed. Deploying it requires the kerbal to have one and to be the active vessel; otherwise setting this does nothing.
- reaction_wheels: boolean#
Returns whether all reactive wheels on the vessel are active, and sets the active state of all reaction wheels. See
SpaceCenter.ReactionWheel.active.- Attribute:
Can be read or written
- Return type:
boolean
- gear: boolean#
The state of the landing gear/legs.
- Attribute:
Can be read or written
- Return type:
boolean
- legs: boolean#
Returns whether all landing legs on the vessel are deployed, and sets the deployment state of all landing legs. Does not include wheels (for example landing gear). See
SpaceCenter.Leg.deployed.- Attribute:
Can be read or written
- Return type:
boolean
- wheels: boolean#
Returns whether all wheels on the vessel are deployed, and sets the deployment state of all wheels. Does not include landing legs. See
SpaceCenter.Wheel.deployed.- Attribute:
Can be read or written
- Return type:
boolean
- lights: boolean#
The state of the lights.
- Attribute:
Can be read or written
- Return type:
boolean
Note
For a kerbal on EVA this is its helmet lamp. Switching it requires the kerbal to be the active vessel; otherwise setting this does nothing.
- brakes: boolean#
The state of the wheel brakes.
- Attribute:
Can be read or written
- Return type:
boolean
- antennas: boolean#
Returns whether all antennas on the vessel are deployed, and sets the deployment state of all antennas. See
SpaceCenter.Antenna.deployed.- Attribute:
Can be read or written
- Return type:
boolean
- cargo_bays: boolean#
Returns whether any of the cargo bays on the vessel are open, and sets the open state of all cargo bays. See
SpaceCenter.CargoBay.open.- Attribute:
Can be read or written
- Return type:
boolean
- intakes: boolean#
Returns whether all of the air intakes on the vessel are open, and sets the open state of all air intakes. See
SpaceCenter.Intake.open.- Attribute:
Can be read or written
- Return type:
boolean
- parachutes: boolean#
Returns whether all parachutes on the vessel are deployed, and sets the deployment state of all parachutes. Cannot be set to
False. SeeSpaceCenter.Parachute.deployed.- Attribute:
Can be read or written
- Return type:
boolean
- radiators: boolean#
Returns whether all radiators on the vessel are deployed, and sets the deployment state of all radiators. See
SpaceCenter.Radiator.deployed.- Attribute:
Can be read or written
- Return type:
boolean
- resource_harvesters: boolean#
Returns whether all of the resource harvesters on the vessel are deployed, and sets the deployment state of all resource harvesters. See
SpaceCenter.ResourceHarvester.deployed.- Attribute:
Can be read or written
- Return type:
boolean
- resource_harvesters_active: boolean#
Returns whether any of the resource harvesters on the vessel are active, and sets the active state of all resource harvesters. See
SpaceCenter.ResourceHarvester.active.- Attribute:
Can be read or written
- Return type:
boolean
- solar_panels: boolean#
Returns whether all solar panels on the vessel are deployed, and sets the deployment state of all solar panels. See
SpaceCenter.SolarPanel.deployed.- Attribute:
Can be read or written
- Return type:
boolean
- abort: boolean#
The state of the abort action group.
- Attribute:
Can be read or written
- Return type:
boolean
- throttle: number#
The state of the throttle. A value between 0 and 1. Unlike the other control inputs, the throttle is not zeroed when the clients that set it disconnect.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- input_mode: SpaceCenter.ControlInputMode#
Sets the behavior of the pitch, yaw, roll and translation control inputs. When set to additive, these inputs are added to the vessels current inputs. This mode is the default. When set to override, these inputs (if non-zero) override the vessels inputs. This mode prevents keyboard control, or SAS, from interfering with the controls when they are set.
- Attribute:
Can be read or written
- Return type:
- pitch: number#
The state of the pitch control. A value between -1 and 1. Equivalent to the w and s keys.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- yaw: number#
The state of the yaw control. A value between -1 and 1. Equivalent to the a and d keys.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- roll: number#
The state of the roll control. A value between -1 and 1. Equivalent to the q and e keys.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- pitch_trim: number#
The state of the pitch trim. A value between -1 and 1. Equivalent to the Alt+W and Alt+S keys. This is a persistent trim that remains latched until changed or reset, and can only be accessed for the active vessel. Unlike the pitch, yaw and roll control inputs, the trim is not cleared when clients disconnect.
- Attribute:
Can be read or written
- Return type:
number
- yaw_trim: number#
The state of the yaw trim. A value between -1 and 1. Equivalent to the Alt+A and Alt+D keys. This is a persistent trim that remains latched until changed or reset, and can only be accessed for the active vessel. Unlike the pitch, yaw and roll control inputs, the trim is not cleared when clients disconnect.
- Attribute:
Can be read or written
- Return type:
number
- roll_trim: number#
The state of the roll trim. A value between -1 and 1. Equivalent to the Alt+Q and Alt+E keys. This is a persistent trim that remains latched until changed or reset, and can only be accessed for the active vessel. Unlike the pitch, yaw and roll control inputs, the trim is not cleared when clients disconnect.
- Attribute:
Can be read or written
- Return type:
number
- precision_mode: boolean#
Whether precision control mode is enabled. Equivalent to the Caps Lock key. This is a game setting rather than a vessel setting, and can only be accessed for the active vessel. Unlike the pitch, yaw and roll control inputs, precision mode is not cleared when clients disconnect.
- Attribute:
Can be read or written
- Return type:
boolean
Note
Precision mode weakens the RCS thrust that the control inputs produce. A block driven by
SpaceCenter.RCS.input_overrideis exempt.
- forward: number#
The state of the forward translational control. A value between -1 and 1. Equivalent to the h and n keys.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- up: number#
The state of the up translational control. A value between -1 and 1. Equivalent to the i and k keys.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- right: number#
The state of the right translational control. A value between -1 and 1. Equivalent to the j and l keys.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- wheel_throttle: number#
The state of the wheel throttle. A value between -1 and 1. A value of 1 rotates the wheels forwards, a value of -1 rotates the wheels backwards.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- wheel_steering: number#
The state of the wheel steering. A value between -1 and 1. A value of 1 steers to the left, and a value of -1 steers to the right.
- Attribute:
Can be read or written
- Return type:
number
Note
The getter returns the input currently applied to the vessel, which combines the input set by kRPC with any keyboard, SAS and trim input. It refreshes one physics tick after a set, so a read immediately after a set returns the previously applied value rather than the value just set.
- custom_axis01: number#
The state of CustomAxis01. A value between -1 and 1.
- Attribute:
Can be read or written
- Return type:
number
- custom_axis02: number#
The state of CustomAxis02. A value between -1 and 1.
- Attribute:
Can be read or written
- Return type:
number
- custom_axis03: number#
The state of CustomAxis03. A value between -1 and 1.
- Attribute:
Can be read or written
- Return type:
number
- custom_axis04: number#
The state of CustomAxis04. A value between -1 and 1.
- Attribute:
Can be read or written
- Return type:
number
- current_stage: number#
The current stage of the vessel. Corresponds to the stage number in the in-game UI.
- Attribute:
Read-only, cannot be set
- Return type:
number
- activate_next_stage()#
Activates the next stage. Equivalent to pressing the space bar in-game.
- Returns:
A list of vessel objects that are jettisoned from the active vessel.
- Return type:
List
Note
When called, the active vessel may change. It is therefore possible that, after calling this function, the object(s) returned by previous call(s) to
SpaceCenter.active_vesselno longer refer to the active vessel. Throws an exception if staging is locked.
- stage_lock: boolean#
Whether staging is locked on the vessel.
- Attribute:
Can be read or written
- Return type:
boolean
Note
This is equivalent to locking the staging using Alt+L
- get_action_group(group)#
Returns
Trueif the given action group is enabled.- Parameters:
group (
number) – A number between 0 and 9 inclusive, or between 0 and 250 inclusive when the Extended Action Groups mod is installed.- Return type:
boolean
- set_action_group(group, state)#
Sets the state of the given action group.
- Parameters:
group (
number) –A number between 0 and 9 inclusive, or between 0 and 250 inclusive when the Extended Action Groups mod is installed.
state (
boolean)
- toggle_action_group(group)#
Toggles the state of the given action group.
- Parameters:
group (
number) –A number between 0 and 9 inclusive, or between 0 and 250 inclusive when the Extended Action Groups mod is installed.
- get_action_group_actions(group)#
Returns a list of all the part actions that are assigned to the given action group. Each entry identifies the part, the part module, and the action’s name and identifier. Returns an empty list if no actions are assigned to the group.
- Parameters:
group (
number) –A number between 0 and 9 inclusive, or between 0 and 250 inclusive when the Extended Action Groups mod is installed.
- Return type:
List
Note
For stock action groups, the assignments are read from each part action directly. When the Extended Action Groups mod is installed, the assignments are queried from the mod instead, so that actions assigned to its additional groups are included.
- add_node(ut[, prograde = 0.0][, normal = 0.0][, radial = 0.0])#
Creates a maneuver node at the given universal time, and returns a
SpaceCenter.Nodeobject that can be used to modify it. Optionally sets the magnitude of the delta-v for the maneuver node in the prograde, normal and radial directions.- Parameters:
ut (
number) – Universal time of the maneuver node.prograde (
number) – Delta-v in the prograde direction.normal (
number) – Delta-v in the normal direction.radial (
number) – Delta-v in the radial direction.
- Return type:
- nodes: List#
Returns a list of all existing maneuver nodes, ordered by time from first to last.
- Attribute:
Read-only, cannot be set
- Return type:
List
- remove_nodes()#
Remove all maneuver nodes.
- airlock: SpaceCenter.Part#
The part whose hatch the kerbal is standing at, and so the one
SpaceCenter.Control.board()would put it in.nilif it is not at a hatch or the vessel is not a kerbal on EVA.- Attribute:
Read-only, cannot be set
- Return type:
SpaceCenter.PartorTypes.none
- board()#
Climb into the part whose hatch the kerbal is standing at, ending the EVA. The kerbal takes a seat in that part and its own vessel ceases to exist. If the kerbal was the active vessel, the game switches to the vessel it boarded.
Note
A kerbal can only board through a hatch it is already at, which
SpaceCenter.Control.airlockreports; it does not walk to one. Throws an exception if the vessel is not a kerbal on EVA, if the kerbal is not at a hatch, if boarding is disabled for the game, if the part has no free seat, or if the kerbal is carrying science data that the part cannot store, as the game asks what to do with it in that case.
- ladder: SpaceCenter.Part#
The ladder the kerbal is holding on to, or
nilif it is not holding one or the vessel is not a kerbal on EVA.- Attribute:
Read-only, cannot be set
- Return type:
SpaceCenter.PartorTypes.none
- grab_ladder()#
Take hold of the ladder the kerbal is standing at, as pressing the grab key in-game does. A kerbal can only take hold of a ladder it is already alongside; it does not walk to one.
SpaceCenter.Control.ladderreports the one it ends up holding. Does nothing if the kerbal is already holding a ladder.Note
Throws an exception if the vessel is not a kerbal on EVA, if there is no ladder within reach, or if the kerbal is doing something it cannot grab a ladder from.
- release_ladder()#
Let go of the ladder the kerbal is holding, as pressing the jump key in-game does. Does nothing if it is not holding one.
Note
Throws an exception if the vessel is not a kerbal on EVA.
- class SpaceCenter.ActionGroupAction#
An action, belonging to a part module, that is assigned to an action group. Obtained by calling
SpaceCenter.Control.get_action_group_actions().- part: SpaceCenter.Part#
The part that the action acts on.
- Return type:
- module: SpaceCenter.Module#
The part module that the action belongs to. Returns
nilfor a part-level action that is not associated with a module. This only occurs when the Extended Action Groups mod is installed, as it can assign actions defined directly on a part, rather than on one of its modules, to an action group.- Return type:
SpaceCenter.ModuleorTypes.none
- name: string#
The human-readable name of the action, as shown in the action group editor.
- Return type:
string
- id: string#
The non-localized identifier for the action.
- Return type:
string
- class SpaceCenter.ControlState#
The control state of a vessel. See
SpaceCenter.Control.state.- full#
Full controllable.
- partial#
Partially controllable.
- none#
Not controllable.
- class SpaceCenter.ControlSource#
The control source of a vessel. See
SpaceCenter.Control.source.- kerbal#
Vessel is controlled by a Kerbal.
- probe#
Vessel is controlled by a probe core.
- none#
Vessel is not controlled.
- class SpaceCenter.SASMode#
The behavior of the SAS auto-pilot. See
SpaceCenter.AutoPilot.sas_mode.- stability_assist#
Stability assist mode. Dampen out any rotation.
- maneuver#
Point in the burn direction of the next maneuver node.
- prograde#
Point in the prograde direction.
- retrograde#
Point in the retrograde direction.
- normal#
Point in the orbit normal direction.
- anti_normal#
Point in the orbit anti-normal direction.
- radial#
Point in the orbit radial direction.
- anti_radial#
Point in the orbit anti-radial direction.
- target#
Point in the direction of the current target.
- anti_target#
Point away from the current target.
- class SpaceCenter.SpeedMode#
The mode of the speed reported in the navball. See
SpaceCenter.Control.speed_mode.- orbit#
Speed is relative to the vessel’s orbit.
- surface#
Speed is relative to the surface of the body being orbited.
- target#
Speed is relative to the current target.
- class SpaceCenter.ControlInputMode#
See
SpaceCenter.Control.input_mode.- additive#
Control inputs are added to the vessels current control inputs.
- override#
Control inputs (when they are non-zero) override the vessels current control inputs.