ServoGroup#
- class ServoGroup#
A group of servos, obtained by calling
servo_groups()orservo_group_with_name(). Represents the “Servo Groups” in the InfernalRobotics UI.- name#
The name of the group.
- Attribute:
Can be read or written
- Return type:
str
- Game Scenes:
Flight
- forward_key#
The key assigned to be the “forward” key for the group.
- Attribute:
Can be read or written
- Return type:
str
- Game Scenes:
Flight
- reverse_key#
The key assigned to be the “reverse” key for the group.
- Attribute:
Can be read or written
- Return type:
str
- Game Scenes:
Flight
- speed#
The speed multiplier for the group.
- Attribute:
Can be read or written
- Return type:
float
- Game Scenes:
Flight
- expanded#
Whether the group is expanded in the InfernalRobotics UI.
- Attribute:
Can be read or written
- Return type:
bool
- Game Scenes:
Flight
- servos#
The servos that are in the group.
- Attribute:
Read-only, cannot be set
- Return type:
list(
Servo)- Game Scenes:
Flight
- servo_with_name(name)#
Returns the servo with the given name from this group, or
Noneif none exists.- Parameters:
name (str) – Name of servo to find.
- Return type:
- Game Scenes:
Flight
- parts#
The parts containing the servos in the group.
- Attribute:
Read-only, cannot be set
- Return type:
list(
SpaceCenter.Part)- Game Scenes:
Flight
- move_right()#
Moves all of the servos in the group to the right.
- Game Scenes:
Flight
- move_left()#
Moves all of the servos in the group to the left.
- Game Scenes:
Flight
- move_center()#
Moves all of the servos in the group to the center.
- Game Scenes:
Flight
- move_next_preset()#
Moves all of the servos in the group to the next preset.
- Game Scenes:
Flight
- move_prev_preset()#
Moves all of the servos in the group to the previous preset.
- Game Scenes:
Flight
- stop()#
Stops the servos in the group.
- Game Scenes:
Flight