Line

public class Line

A line. Created using addLine(org.javatuples.Triplet<Double,Double,Double>, org.javatuples.Triplet<Double,Double,Double>, SpaceCenter.ReferenceFrame, boolean).

org.javatuples.Triplet<Double, Double, Double> getStart()
void setStart(org.javatuples.Triplet<Double, Double, Double> value)

Start position of the line.

Game Scenes:

Flight

org.javatuples.Triplet<Double, Double, Double> getEnd()
void setEnd(org.javatuples.Triplet<Double, Double, Double> value)

End position of the line.

Game Scenes:

Flight

SpaceCenter.ReferenceFrame getReferenceFrame()
void setReferenceFrame(SpaceCenter.ReferenceFrame value)

Reference frame for the positions of the object.

Game Scenes:

Flight

boolean getVisible()
void setVisible(boolean value)

Whether the object is visible.

Game Scenes:

Flight

org.javatuples.Triplet<Double, Double, Double> getColor()
void setColor(org.javatuples.Triplet<Double, Double, Double> value)

Set the color

Game Scenes:

Flight

String getMaterial()
void setMaterial(String value)

Material used to render the object. Creates the material from a shader with the given name.

Game Scenes:

Flight

float getThickness()
void setThickness(float value)

Set the thickness

Game Scenes:

Flight

void remove()

Remove the object.

Game Scenes:

Flight