AlarmType¶
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enum struct AlarmType¶
The type of an alarm.
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enumerator raw¶
An alarm for a specific date/time or a specific period in the future.
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enumerator maneuver¶
An alarm based on the next maneuver node on the current ships flight path. This node will be stored and can be restored when you come back to the ship.
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enumerator maneuver_auto¶
See
AlarmType::maneuver
.
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enumerator apoapsis¶
An alarm for furthest part of the orbit from the planet.
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enumerator periapsis¶
An alarm for nearest part of the orbit from the planet.
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enumerator ascending_node¶
Ascending node for the targeted object, or equatorial ascending node.
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enumerator descending_node¶
Descending node for the targeted object, or equatorial descending node.
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enumerator closest¶
An alarm based on the closest approach of this vessel to the targeted vessel, some number of orbits into the future.
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enumerator contract¶
An alarm based on the expiry or deadline of contracts in career modes.
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enumerator contract_auto¶
See
AlarmType::contract
.
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enumerator crew¶
An alarm that is attached to a crew member.
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enumerator distance¶
An alarm that is triggered when a selected target comes within a chosen distance.
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enumerator earth_time¶
An alarm based on the time in the “Earth” alternative Universe (aka the Real World).
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enumerator launch_rendevous¶
An alarm that fires as your landed craft passes under the orbit of your target.
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enumerator soi_change¶
An alarm manually based on when the next SOI point is on the flight path or set to continually monitor the active flight path and add alarms as it detects SOI changes.
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enumerator soi_change_auto¶
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enumerator transfer¶
An alarm based on Interplanetary Transfer Phase Angles, i.e. when should I launch to planet X? Based on Kosmo Not’s post and used in Olex’s Calculator.
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enumerator transfer_modelled¶
See
AlarmType::transfer
.
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enumerator raw¶