AlarmAction

enum struct AlarmAction

The action performed by an alarm when it fires.

enumerator do_nothing

Don’t do anything at all…

enumerator do_nothing_delete_when_passed

Don’t do anything, and delete the alarm.

enumerator kill_warp

Drop out of time warp.

enumerator kill_warp_only

Drop out of time warp.

enumerator message_only

Display a message.

enumerator pause_game

Pause the game.