.. default-domain:: c .. highlight:: c Polygon ======= .. type:: krpc_Drawing_Polygon_t A polygon. Created using :func:`krpc_Drawing_AddPolygon`. .. function:: krpc_error_t krpc_Drawing_Polygon_Vertices(krpc_connection_t connection, krpc_list_tuple_double_double_double_t * result) .. function:: void krpc_Drawing_Polygon_set_Vertices(const krpc_list_tuple_double_double_double_t * value) Vertices for the polygon. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Polygon_ReferenceFrame(krpc_connection_t connection, krpc_SpaceCenter_ReferenceFrame_t * result) .. function:: void krpc_Drawing_Polygon_set_ReferenceFrame(krpc_SpaceCenter_ReferenceFrame_t value) Reference frame for the positions of the object. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Polygon_Visible(krpc_connection_t connection, bool * result) .. function:: void krpc_Drawing_Polygon_set_Visible(bool value) Whether the object is visible. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Polygon_Remove(krpc_connection_t connection) Remove the object. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Polygon_Color(krpc_connection_t connection, krpc_tuple_double_double_double_t * result) .. function:: void krpc_Drawing_Polygon_set_Color(const krpc_tuple_double_double_double_t * value) Set the color :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Polygon_Material(krpc_connection_t connection, char * * result) .. function:: void krpc_Drawing_Polygon_set_Material(const char * value) Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Polygon_Thickness(krpc_connection_t connection, float * result) .. function:: void krpc_Drawing_Polygon_set_Thickness(float value) Set the thickness :Game Scenes: Flight