.. default-domain:: c .. highlight:: c Line ==== .. type:: krpc_Drawing_Line_t A line. Created using :func:`krpc_Drawing_AddLine`. .. function:: krpc_error_t krpc_Drawing_Line_Start(krpc_connection_t connection, krpc_tuple_double_double_double_t * result) .. function:: void krpc_Drawing_Line_set_Start(const krpc_tuple_double_double_double_t * value) Start position of the line. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Line_End(krpc_connection_t connection, krpc_tuple_double_double_double_t * result) .. function:: void krpc_Drawing_Line_set_End(const krpc_tuple_double_double_double_t * value) End position of the line. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Line_ReferenceFrame(krpc_connection_t connection, krpc_SpaceCenter_ReferenceFrame_t * result) .. function:: void krpc_Drawing_Line_set_ReferenceFrame(krpc_SpaceCenter_ReferenceFrame_t value) Reference frame for the positions of the object. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Line_Visible(krpc_connection_t connection, bool * result) .. function:: void krpc_Drawing_Line_set_Visible(bool value) Whether the object is visible. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Line_Color(krpc_connection_t connection, krpc_tuple_double_double_double_t * result) .. function:: void krpc_Drawing_Line_set_Color(const krpc_tuple_double_double_double_t * value) Set the color :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Line_Material(krpc_connection_t connection, char * * result) .. function:: void krpc_Drawing_Line_set_Material(const char * value) Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Line_Thickness(krpc_connection_t connection, float * result) .. function:: void krpc_Drawing_Line_set_Thickness(float value) Set the thickness :Game Scenes: Flight .. function:: krpc_error_t krpc_Drawing_Line_Remove(krpc_connection_t connection) Remove the object. :Game Scenes: Flight