.. default-domain:: py .. highlight:: py .. currentmodule:: Drawing Point ===== .. class:: Point A point, drawn as a dot that keeps its size on screen. Created using :meth:`add_point`. .. attribute:: position Position of the point. :Attribute: Can be read or written :rtype: tuple(float, float, float) :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. attribute:: reference_frame Reference frame for the positions of the object. :Attribute: Can be read or written :rtype: :class:`SpaceCenter.ReferenceFrame` :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. attribute:: visible Whether the object is visible. :Attribute: Can be read or written :rtype: bool :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. attribute:: color The color of the object. :Attribute: Can be read or written :rtype: :class:`StdLib.ColorRGB` :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. attribute:: size Diameter of the point, in pixels. :Attribute: Can be read or written :rtype: float :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. attribute:: material Material used to render the object. Creates the material from a shader with the given name. :Attribute: Can be read or written :rtype: str :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. method:: remove() Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph