.. default-domain:: lua .. highlight:: lua .. currentmodule:: Drawing Line ==== .. class:: Line A line. Created using :meth:`Drawing.add_line`. .. attribute:: start: Tuple Start position of the line. :Attribute: Can be read or written :rtype: Tuple .. attribute:: end: Tuple End position of the line. :Attribute: Can be read or written :rtype: Tuple .. attribute:: reference_frame: SpaceCenter.ReferenceFrame Reference frame for the positions of the object. :Attribute: Can be read or written :rtype: :class:`SpaceCenter.ReferenceFrame` .. attribute:: visible: boolean Whether the object is visible. :Attribute: Can be read or written :rtype: boolean .. attribute:: color: StdLib.ColorRGB The color of the path. :Attribute: Can be read or written :rtype: :class:`StdLib.ColorRGB` .. note:: For a path drawn with more than one color, this is the color at its start. .. attribute:: colors: List The colors of the path, blended evenly from its start to its end. :Attribute: Can be read or written :rtype: List .. note:: Throws an exception if the list is empty or holds more than 8 colors. .. attribute:: thickness: number The thickness of the path. :Attribute: Can be read or written :rtype: number .. attribute:: start_arrow: boolean Whether an arrow head is drawn at the start. :Attribute: Can be read or written :rtype: boolean .. attribute:: end_arrow: boolean Whether an arrow head is drawn at the end. :Attribute: Can be read or written :rtype: boolean .. attribute:: arrow_size: number The size of the arrow heads, relative to the thickness. :Attribute: Can be read or written :rtype: number .. attribute:: dashed: boolean Whether the path is drawn as a dashed line. :Attribute: Can be read or written :rtype: boolean .. attribute:: label: string Text drawn halfway along the path, facing the camera. Empty for no label. :Attribute: Can be read or written :rtype: string .. attribute:: material: string Material used to render the object. Creates the material from a shader with the given name. :Attribute: Can be read or written :rtype: string .. method:: remove() Remove the object.