.. default-domain:: java .. highlight:: java .. package:: krpc.client.services.Drawing Point ===== .. type:: public class Point A point, drawn as a dot that keeps its size on screen. Created using :meth:`addPoint(org.javatuples.Triplet, SpaceCenter.ReferenceFrame, boolean)`. .. method:: org.javatuples.Triplet getPosition() .. method:: void setPosition(org.javatuples.Triplet value) Position of the point. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. method:: SpaceCenter.ReferenceFrame getReferenceFrame() .. method:: void setReferenceFrame(SpaceCenter.ReferenceFrame value) Reference frame for the positions of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. method:: boolean getVisible() .. method:: void setVisible(boolean value) Whether the object is visible. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. method:: StdLib.ColorRGB getColor() .. method:: void setColor(StdLib.ColorRGB value) The color of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. method:: float getSize() .. method:: void setSize(float value) Diameter of the point, in pixels. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. method:: String getMaterial() .. method:: void setMaterial(String value) Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. method:: void remove() Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph