.. default-domain:: cs .. highlight:: csharp .. namespace:: KRPC.Client.Services.Drawing Box === .. class:: Box The edges of a box. Created using :meth:`Drawing.AddBox `. .. property:: System.Tuple Center { get; set; } Position of the center of the box. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: System.Tuple Size { get; set; } Lengths of the sides of the box along its x, y and z axes, in meters. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: System.Tuple Rotation { get; set; } Rotation of the box, as a quaternion. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: SpaceCenter.ReferenceFrame ReferenceFrame { get; set; } Reference frame for the position and rotation of the box. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: bool Visible { get; set; } Whether the object is visible. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: StdLib.ColorRGB Color { get; set; } The color of the edges. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: float Thickness { get; set; } The thickness of the edges. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. property:: string Material { get; set; } Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: void Remove() Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph