.. default-domain:: c .. highlight:: c Sphere ====== .. type:: krpc_Drawing_Sphere_t A solid sphere. Created using :func:`krpc_Drawing_AddSphere`. .. note:: The sphere is drawn with an additive material, so a darker color draws it more transparent. .. function:: krpc_error_t krpc_Drawing_Sphere_Center(krpc_connection_t connection, krpc_tuple_double_double_double_t * returnValue, krpc_Drawing_Sphere_t instance) .. function:: krpc_error_t krpc_Drawing_Sphere_set_Center(krpc_connection_t connection, krpc_Drawing_Sphere_t instance, const krpc_tuple_double_double_double_t * value) Position of the center of the sphere. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Sphere_Radius(krpc_connection_t connection, double * returnValue, krpc_Drawing_Sphere_t instance) .. function:: krpc_error_t krpc_Drawing_Sphere_set_Radius(krpc_connection_t connection, krpc_Drawing_Sphere_t instance, double value) Radius of the sphere, in meters. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Sphere_ReferenceFrame(krpc_connection_t connection, krpc_SpaceCenter_ReferenceFrame_t * returnValue, krpc_Drawing_Sphere_t instance) .. function:: krpc_error_t krpc_Drawing_Sphere_set_ReferenceFrame(krpc_connection_t connection, krpc_Drawing_Sphere_t instance, krpc_SpaceCenter_ReferenceFrame_t value) Reference frame for the positions of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Sphere_Visible(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Sphere_t instance) .. function:: krpc_error_t krpc_Drawing_Sphere_set_Visible(krpc_connection_t connection, krpc_Drawing_Sphere_t instance, bool value) Whether the object is visible. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Sphere_Color(krpc_connection_t connection, krpc_StdLib_ColorRGB_t * returnValue, krpc_Drawing_Sphere_t instance) .. function:: krpc_error_t krpc_Drawing_Sphere_set_Color(krpc_connection_t connection, krpc_Drawing_Sphere_t instance, const krpc_StdLib_ColorRGB_t * value) The color of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Sphere_Material(krpc_connection_t connection, char * * returnValue, krpc_Drawing_Sphere_t instance) .. function:: krpc_error_t krpc_Drawing_Sphere_set_Material(krpc_connection_t connection, krpc_Drawing_Sphere_t instance, const char * value) Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Sphere_Remove(krpc_connection_t connection, krpc_Drawing_Sphere_t instance) Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph