.. default-domain:: c .. highlight:: c Point ===== .. type:: krpc_Drawing_Point_t A point, drawn as a dot that keeps its size on screen. Created using :func:`krpc_Drawing_AddPoint`. .. function:: krpc_error_t krpc_Drawing_Point_Position(krpc_connection_t connection, krpc_tuple_double_double_double_t * returnValue, krpc_Drawing_Point_t instance) .. function:: krpc_error_t krpc_Drawing_Point_set_Position(krpc_connection_t connection, krpc_Drawing_Point_t instance, const krpc_tuple_double_double_double_t * value) Position of the point. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Point_ReferenceFrame(krpc_connection_t connection, krpc_SpaceCenter_ReferenceFrame_t * returnValue, krpc_Drawing_Point_t instance) .. function:: krpc_error_t krpc_Drawing_Point_set_ReferenceFrame(krpc_connection_t connection, krpc_Drawing_Point_t instance, krpc_SpaceCenter_ReferenceFrame_t value) Reference frame for the positions of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Point_Visible(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Point_t instance) .. function:: krpc_error_t krpc_Drawing_Point_set_Visible(krpc_connection_t connection, krpc_Drawing_Point_t instance, bool value) Whether the object is visible. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Point_Color(krpc_connection_t connection, krpc_StdLib_ColorRGB_t * returnValue, krpc_Drawing_Point_t instance) .. function:: krpc_error_t krpc_Drawing_Point_set_Color(krpc_connection_t connection, krpc_Drawing_Point_t instance, const krpc_StdLib_ColorRGB_t * value) The color of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Point_Size(krpc_connection_t connection, float * returnValue, krpc_Drawing_Point_t instance) .. function:: krpc_error_t krpc_Drawing_Point_set_Size(krpc_connection_t connection, krpc_Drawing_Point_t instance, float value) Diameter of the point, in pixels. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Point_Material(krpc_connection_t connection, char * * returnValue, krpc_Drawing_Point_t instance) .. function:: krpc_error_t krpc_Drawing_Point_set_Material(krpc_connection_t connection, krpc_Drawing_Point_t instance, const char * value) Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Point_Remove(krpc_connection_t connection, krpc_Drawing_Point_t instance) Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph