.. default-domain:: c .. highlight:: c OrbitPath ========= .. type:: krpc_Drawing_OrbitPath_t The path of an orbit. Created using :func:`krpc_Drawing_AddOrbit`. .. function:: krpc_error_t krpc_Drawing_OrbitPath_Orbit(krpc_connection_t connection, krpc_SpaceCenter_Orbit_t * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_Orbit(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, krpc_SpaceCenter_Orbit_t value) The orbit. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_WholeOrbit(krpc_connection_t connection, bool * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_WholeOrbit(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, bool value) Whether the whole orbit is drawn, up to where it leaves the sphere of influence of its body. When false, the orbit is drawn from :func:`krpc_Drawing_OrbitPath_StartTrueAnomaly` to :func:`krpc_Drawing_OrbitPath_EndTrueAnomaly`. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_StartTrueAnomaly(krpc_connection_t connection, double * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_StartTrueAnomaly(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, double value) The true anomaly at which the path starts, in radians. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. note:: Setting this sets :func:`krpc_Drawing_OrbitPath_WholeOrbit` to false. .. function:: krpc_error_t krpc_Drawing_OrbitPath_EndTrueAnomaly(krpc_connection_t connection, double * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_EndTrueAnomaly(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, double value) The true anomaly at which the path ends, in radians. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. note:: Setting this sets :func:`krpc_Drawing_OrbitPath_WholeOrbit` to false. .. function:: krpc_error_t krpc_Drawing_OrbitPath_Visible(krpc_connection_t connection, bool * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_Visible(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, bool value) Whether the object is visible. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_Color(krpc_connection_t connection, krpc_StdLib_ColorRGB_t * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_Color(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, const krpc_StdLib_ColorRGB_t * value) The color of the path. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. note:: For a path drawn with more than one color, this is the color at its start. .. function:: krpc_error_t krpc_Drawing_OrbitPath_Colors(krpc_connection_t connection, krpc_list_StdLib_ColorRGB_t * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_Colors(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, const krpc_list_StdLib_ColorRGB_t * value) The colors of the path, blended evenly from its start to its end. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. note:: Throws an exception if the list is empty or holds more than 8 colors. .. function:: krpc_error_t krpc_Drawing_OrbitPath_Thickness(krpc_connection_t connection, float * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_Thickness(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, float value) The thickness of the path. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_StartArrow(krpc_connection_t connection, bool * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_StartArrow(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, bool value) Whether an arrow head is drawn at the start. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_EndArrow(krpc_connection_t connection, bool * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_EndArrow(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, bool value) Whether an arrow head is drawn at the end. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_ArrowSize(krpc_connection_t connection, float * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_ArrowSize(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, float value) The size of the arrow heads, relative to the thickness. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_Dashed(krpc_connection_t connection, bool * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_Dashed(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, bool value) Whether the path is drawn as a dashed line. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_Label(krpc_connection_t connection, char * * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_Label(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, const char * value) Text drawn halfway along the path, facing the camera. Empty for no label. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_Material(krpc_connection_t connection, char * * returnValue, krpc_Drawing_OrbitPath_t instance) .. function:: krpc_error_t krpc_Drawing_OrbitPath_set_Material(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance, const char * value) Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_OrbitPath_Remove(krpc_connection_t connection, krpc_Drawing_OrbitPath_t instance) Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph