.. default-domain:: c .. highlight:: c Circle ====== .. type:: krpc_Drawing_Circle_t A circle. Created using :func:`krpc_Drawing_AddCircle`. .. function:: krpc_error_t krpc_Drawing_Circle_Center(krpc_connection_t connection, krpc_tuple_double_double_double_t * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Center(krpc_connection_t connection, krpc_Drawing_Circle_t instance, const krpc_tuple_double_double_double_t * value) Position of the center of the circle. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_Normal(krpc_connection_t connection, krpc_tuple_double_double_double_t * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Normal(krpc_connection_t connection, krpc_Drawing_Circle_t instance, const krpc_tuple_double_double_double_t * value) Normal of the plane of the circle. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_Radius(krpc_connection_t connection, double * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Radius(krpc_connection_t connection, krpc_Drawing_Circle_t instance, double value) Radius of the circle, in meters. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_ReferenceFrame(krpc_connection_t connection, krpc_SpaceCenter_ReferenceFrame_t * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_ReferenceFrame(krpc_connection_t connection, krpc_Drawing_Circle_t instance, krpc_SpaceCenter_ReferenceFrame_t value) Reference frame for the positions of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_Visible(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Visible(krpc_connection_t connection, krpc_Drawing_Circle_t instance, bool value) Whether the object is visible. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_Color(krpc_connection_t connection, krpc_StdLib_ColorRGB_t * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Color(krpc_connection_t connection, krpc_Drawing_Circle_t instance, const krpc_StdLib_ColorRGB_t * value) The color of the path. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. note:: For a path drawn with more than one color, this is the color at its start. .. function:: krpc_error_t krpc_Drawing_Circle_Colors(krpc_connection_t connection, krpc_list_StdLib_ColorRGB_t * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Colors(krpc_connection_t connection, krpc_Drawing_Circle_t instance, const krpc_list_StdLib_ColorRGB_t * value) The colors of the path, blended evenly from its start to its end. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. note:: Throws an exception if the list is empty or holds more than 8 colors. .. function:: krpc_error_t krpc_Drawing_Circle_Thickness(krpc_connection_t connection, float * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Thickness(krpc_connection_t connection, krpc_Drawing_Circle_t instance, float value) The thickness of the path. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_StartArrow(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_StartArrow(krpc_connection_t connection, krpc_Drawing_Circle_t instance, bool value) Whether an arrow head is drawn at the start. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_EndArrow(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_EndArrow(krpc_connection_t connection, krpc_Drawing_Circle_t instance, bool value) Whether an arrow head is drawn at the end. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_ArrowSize(krpc_connection_t connection, float * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_ArrowSize(krpc_connection_t connection, krpc_Drawing_Circle_t instance, float value) The size of the arrow heads, relative to the thickness. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_Dashed(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Dashed(krpc_connection_t connection, krpc_Drawing_Circle_t instance, bool value) Whether the path is drawn as a dashed line. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_Label(krpc_connection_t connection, char * * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Label(krpc_connection_t connection, krpc_Drawing_Circle_t instance, const char * value) Text drawn halfway along the path, facing the camera. Empty for no label. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_Material(krpc_connection_t connection, char * * returnValue, krpc_Drawing_Circle_t instance) .. function:: krpc_error_t krpc_Drawing_Circle_set_Material(krpc_connection_t connection, krpc_Drawing_Circle_t instance, const char * value) Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Circle_Remove(krpc_connection_t connection, krpc_Drawing_Circle_t instance) Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph