.. default-domain:: c .. highlight:: c Arc === .. type:: krpc_Drawing_Arc_t An arc of a circle. Created using :func:`krpc_Drawing_AddArc`. .. function:: krpc_error_t krpc_Drawing_Arc_Center(krpc_connection_t connection, krpc_tuple_double_double_double_t * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Center(krpc_connection_t connection, krpc_Drawing_Arc_t instance, const krpc_tuple_double_double_double_t * value) Position of the center of the arc. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Normal(krpc_connection_t connection, krpc_tuple_double_double_double_t * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Normal(krpc_connection_t connection, krpc_Drawing_Arc_t instance, const krpc_tuple_double_double_double_t * value) Normal of the plane of the arc. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_StartDirection(krpc_connection_t connection, krpc_tuple_double_double_double_t * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_StartDirection(krpc_connection_t connection, krpc_Drawing_Arc_t instance, const krpc_tuple_double_double_double_t * value) Direction from the center to the start of the arc. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Angle(krpc_connection_t connection, double * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Angle(krpc_connection_t connection, krpc_Drawing_Arc_t instance, double value) Angle of the arc, in radians. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Radius(krpc_connection_t connection, double * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Radius(krpc_connection_t connection, krpc_Drawing_Arc_t instance, double value) Radius of the arc, in meters. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_ReferenceFrame(krpc_connection_t connection, krpc_SpaceCenter_ReferenceFrame_t * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_ReferenceFrame(krpc_connection_t connection, krpc_Drawing_Arc_t instance, krpc_SpaceCenter_ReferenceFrame_t value) Reference frame for the positions of the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Visible(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Visible(krpc_connection_t connection, krpc_Drawing_Arc_t instance, bool value) Whether the object is visible. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Color(krpc_connection_t connection, krpc_StdLib_ColorRGB_t * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Color(krpc_connection_t connection, krpc_Drawing_Arc_t instance, const krpc_StdLib_ColorRGB_t * value) The color of the path. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. note:: For a path drawn with more than one color, this is the color at its start. .. function:: krpc_error_t krpc_Drawing_Arc_Colors(krpc_connection_t connection, krpc_list_StdLib_ColorRGB_t * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Colors(krpc_connection_t connection, krpc_Drawing_Arc_t instance, const krpc_list_StdLib_ColorRGB_t * value) The colors of the path, blended evenly from its start to its end. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. note:: Throws an exception if the list is empty or holds more than 8 colors. .. function:: krpc_error_t krpc_Drawing_Arc_Thickness(krpc_connection_t connection, float * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Thickness(krpc_connection_t connection, krpc_Drawing_Arc_t instance, float value) The thickness of the path. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_StartArrow(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_StartArrow(krpc_connection_t connection, krpc_Drawing_Arc_t instance, bool value) Whether an arrow head is drawn at the start. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_EndArrow(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_EndArrow(krpc_connection_t connection, krpc_Drawing_Arc_t instance, bool value) Whether an arrow head is drawn at the end. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_ArrowSize(krpc_connection_t connection, float * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_ArrowSize(krpc_connection_t connection, krpc_Drawing_Arc_t instance, float value) The size of the arrow heads, relative to the thickness. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Dashed(krpc_connection_t connection, bool * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Dashed(krpc_connection_t connection, krpc_Drawing_Arc_t instance, bool value) Whether the path is drawn as a dashed line. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Label(krpc_connection_t connection, char * * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Label(krpc_connection_t connection, krpc_Drawing_Arc_t instance, const char * value) Text drawn halfway along the path, facing the camera. Empty for no label. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Material(krpc_connection_t connection, char * * returnValue, krpc_Drawing_Arc_t instance) .. function:: krpc_error_t krpc_Drawing_Arc_set_Material(krpc_connection_t connection, krpc_Drawing_Arc_t instance, const char * value) Material used to render the object. Creates the material from a shader with the given name. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph .. function:: krpc_error_t krpc_Drawing_Arc_Remove(krpc_connection_t connection, krpc_Drawing_Arc_t instance) Remove the object. :Game Scenes: Flight, Tracking Station, Editor Vab, Editor Sph